Rescue Bots Transformers

Transformers: Rescue Bots began in 2011 as Hasbro’s most recent, and possibly most earnest attempt at marketing to the 3-5 year-old demographic through their subsidiary, Playskool. The series debuted with an animated TV show on Hasbro and Discovery’s shared network, The Hub. With a coherent story focusing on a few main heroes and their human partners, Rescue Bots has hit on a recipe for success. Rescue Bots are in the same scale and style as Playskool Heroes, which includes other properties such as Star Wars and Spider Man.

Rescue Bots figures focus primarily on one scale, but different types of sets allow them to be marketed at a wide variety of price points. The basic figure sets include a poseable human character in cute proportions, and a Rescue Gear – either a small vehicle with a rescue tool attached or some type of backpack. The Rescue Gear each have a one-step flip change that allows them to be held or mounted on a Deluxe Rescue Bot. The Deluxe Rescue Bots, like the Deluxe class of main-line Transformers, form the backbone of the series. They each have a simple transformation, sometimes only one step, assisted by auto-transforming parts (like Movie’s Automorph). The figures have rolling wheels but no articulation, and have 5mm holes to attach Rescue Gear tools.

The higher price points are occupied by various sized playsets, which typically include a human character and a non-transforming Rescue Bot. These Rescue Bots are rendered as main character vehicles with a large open cockpit for the human partner, and the robot mode is molded and painted on the chassis, not unlike Revenge of the Fallen RPMs or Stealth Force. The playsets often have some transforming feature, as well as things for the Deluxe Rescue Bots and basic figures to interact with. Finally, there are a handful of larger Electronic Rescue Bots, which are articulated non-transforming main characters with electronic voices, lights, and sounds. Activating action features or pushing various buttons elicits different quotations with the figure. Each Electronic figure also includes a slightly redecoed human partner figure. While they are larger in stature than the Deluxes, they still interact with the basic figure humans.

In 2013, the line got a package refresh as Rescue Bots: Energize. The basic figures shifted to a non-articulated human partnered with a small, non-transforming robot reminiscent of Movie’s Robot Replicas. The Deluxe assortment are all redecos using translucent blue for some of the parts, and each coming with an “Allspark blue” rescue tool.

While the Energize wave was the last wave announced or released to date, it is likely that Rescue Bots will continue, given the longevity of the other Playskool Heroes lines. The line has gained popularity among children and adults, evidenced by scarce figures topping triple-digit prices on the secondary markets. Furthermore, the line won’t be superceded by the fast-changing main lines targeting older kids. Time will tell if Robot Heroes can outlast the venerable Playskool Go-Bots line.


Electronic Figures

Chase the Police-Bot
Heatwave the Fire-Bot

Energize Electronic Figure

Optimus Prime

Energize Figure 2-Pack

Bumblebee and Graham Burns
Chase the Police Bot and Chief Charlie Burns
Heatwave the Fire Bot and Kade Burns
Optimus Prime and Cody Burns

Energize Rescue Bots

Chase the Police Bot
Heatwave the Fire Bot
Optimus Prime

Human Allies

Axel Frazier and Microcopter
Chief Charlie Burns and Rescue Cutter
Cody Burns and Rescue Axe
Cody Burns and Rescue Hose
Jack Tracker/Billy Blastoff and Jet Pack
Sawyer Storm and Rescue Winch
Walker Cleveland and Jackhammer
Walker Cleveland and Rescue Saw


Bots and Robbers Police Headquarters
Bumblebee Rescue Garage
Fire Station Prime
Mobile Headquarters with Optimus Prime

Transformable Rescue Bots

Blades the Copter-Bot
Boulder the Construction-Bot
Chase the Police-Bot
Heatwave the Fire-Bot
Hoist the Tow-Bot
Medix the Doc-Bot
Optimus Prime
Images needed for this series: 4
Measurement stats: Measured: 1 (Verified: 0, Unverified: 1), Not Measured: 91
Instructions scans needed: 34
Stats Card scans needed: 34