RPG Autobot Roster
Moderators: Time Traveller, Blackjack
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- Decepticon Commander
- Posts: 4223
- Joined: Wed Aug 13, 2003 10:46 pm
- Location: The dark corners of CHARR
RPG Autobot Roster
Just post your name and a little about yourself. It will help with character stories while in the RPG thread.
- Time Traveller
- Father Time (Admin)
- Posts: 6470
- Joined: Mon Dec 29, 2003 1:12 am
- Location: 90482 Orcus
- Contact:
TT.
Cross-faction diplomat, bar owner.
Promotes both sides to see superiority as a species and band together. See full bio at:
http://transformerland.com/forum/viewto ... &start=120
Cross-faction diplomat, bar owner.
Promotes both sides to see superiority as a species and band together. See full bio at:
http://transformerland.com/forum/viewto ... &start=120
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- Custom Rank 4 U! Ask an Admin!
- Posts: 1561
- Joined: Fri Jul 21, 2006 11:43 am
- Location: Autobot city, Earth
Kup;
Old war veteran and one of the oldest bots arround,
he knew OP as orion pax, they shared the same model/frame
goes waaay back with many of the older bots
summons war stories and memmories whenever and even in battle
the only enthousiasts of his tales seem to be the dinobots
keeps an eye over hotrod/rodimus
always moans over being out dated but still packs some mean punch that could shudder some circuitboards of many younger bots
Old war veteran and one of the oldest bots arround,
he knew OP as orion pax, they shared the same model/frame
goes waaay back with many of the older bots
summons war stories and memmories whenever and even in battle
the only enthousiasts of his tales seem to be the dinobots
keeps an eye over hotrod/rodimus
always moans over being out dated but still packs some mean punch that could shudder some circuitboards of many younger bots
The past is the greatest teacher
- Ultra Magnus
- Big Daddy
- Posts: 1560
- Joined: Fri Jun 01, 2007 2:10 pm
- Location: Autobot City
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- Gestalt Warrior
- Posts: 392
- Joined: Thu Aug 30, 2007 12:39 pm
- Location: In a wodden cottage somewhere in the norwegian forrest making dinobot music
Slag
mean spirited,nasty and violent
will fight anyone over anything(even autobots) and will fight dirty
loves listening to kup's old war stories
leads the dinobots in grimlock's absence
mean spirited,nasty and violent
will fight anyone over anything(even autobots) and will fight dirty
loves listening to kup's old war stories
leads the dinobots in grimlock's absence
Last edited by Slag on Fri Sep 28, 2007 3:31 am, edited 1 time in total.
"Me Slag no like anything."
- Bumblebee
- Espionage Recon Leader
- Posts: 2053
- Joined: Sun Sep 09, 2007 11:03 pm
- Location: moonbase two
Goldbug
A more muture Bumblebee. Gather of intel. Somewhat of a loaner.
A more muture Bumblebee. Gather of intel. Somewhat of a loaner.
To know others you must know yourself first!
The bigger they are the bigger thud they make when they fall!!!
http://www.transformerland.com/forum/vi ... 9520#89520
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- Throttlebot
- Posts: 44
- Joined: Wed Nov 28, 2007 5:38 pm
- Location: Houghton, MI
- Time Traveller
- Father Time (Admin)
- Posts: 6470
- Joined: Mon Dec 29, 2003 1:12 am
- Location: 90482 Orcus
- Contact:
CAMBREAKER
Brief: A somewhat ignored Autobot tactician who is still looking to make the big break with his ambitious strategies.
full Bio:
Function: Autobot Strategist/Detachment Commander
"The plans are laid, let's start the raid!"
STR 9
INT 9
SPD 4
END 9
RNK 6
COR 7
FRP 8
SKL 8
BIO:
Cambreaker is a hulking, sulking, gung-ho tactician that's gotten too anxious from years of patrolling the far corners of the universe. He was sent out eons ago by Optimus Prime with his faithful team of Double Clutch, Redline, and Bombsight to secure other planets to open Autobot trade routes and supply lines. Once the Autobot army collapsed into a mere rebellion, Cambreaker was uninformed of the lack of need for trade routes... But he continued his securing of innumerable planets for the autobot cause. Upon returning home, he was disappointed to find the mootness of his task, but was rekindled quickly once he discovered the potential for Autobot advancement.
WEAPONS/ ABILITIES:
Cambreaker is a powerful and skillful warrior, but his true strength lies in his planning skill. He is adept and making a little go a long way... whether urging his engineers to make the best use of the last battery, or making large strategic victories with only a few troops. He transforms into a M.A.N. (Maschinenfabrik Augsburg Nurenburg) Dakar Rally Support truck. He is a rolling garage, able to repair, design, and construct with the tools carried in his superstructure. This form is nigh unstoppable, and Cambreaker can survive enormous amounts of punishment and still perform at peak efficiency. Encased in his many rally-style headlamps is a rudimentary holoprojector system, able to cover shadows, blend in him and a couple friends while standing still, but incapable of elaborate illusions like the master trapper Hound. He uses scanners and sensors to analyze the battlefield, and can engage decepticons with a Plasma rifle... but he prefers to wade in with his huge alloy axe and shield.
WEAKNESSES:
Cambreaker pays the price for his armor, strength, and built in tool suite with speed. He leaves quick strike operations to those in his command... but he's more than willing to blast and batter in as heavy cavalry. He also suffers from a horrible phobia of flying. After being one of only a few survivors of a low-altitude freighter crash, he refuses to fly except when necessary for interstellar travel. He is also known to be a bit stubborn about accepting help when one of his ambitious plans gets thicker than expected.
Brief: A somewhat ignored Autobot tactician who is still looking to make the big break with his ambitious strategies.
full Bio:
Function: Autobot Strategist/Detachment Commander
"The plans are laid, let's start the raid!"
STR 9
INT 9
SPD 4
END 9
RNK 6
COR 7
FRP 8
SKL 8
BIO:
Cambreaker is a hulking, sulking, gung-ho tactician that's gotten too anxious from years of patrolling the far corners of the universe. He was sent out eons ago by Optimus Prime with his faithful team of Double Clutch, Redline, and Bombsight to secure other planets to open Autobot trade routes and supply lines. Once the Autobot army collapsed into a mere rebellion, Cambreaker was uninformed of the lack of need for trade routes... But he continued his securing of innumerable planets for the autobot cause. Upon returning home, he was disappointed to find the mootness of his task, but was rekindled quickly once he discovered the potential for Autobot advancement.
WEAPONS/ ABILITIES:
Cambreaker is a powerful and skillful warrior, but his true strength lies in his planning skill. He is adept and making a little go a long way... whether urging his engineers to make the best use of the last battery, or making large strategic victories with only a few troops. He transforms into a M.A.N. (Maschinenfabrik Augsburg Nurenburg) Dakar Rally Support truck. He is a rolling garage, able to repair, design, and construct with the tools carried in his superstructure. This form is nigh unstoppable, and Cambreaker can survive enormous amounts of punishment and still perform at peak efficiency. Encased in his many rally-style headlamps is a rudimentary holoprojector system, able to cover shadows, blend in him and a couple friends while standing still, but incapable of elaborate illusions like the master trapper Hound. He uses scanners and sensors to analyze the battlefield, and can engage decepticons with a Plasma rifle... but he prefers to wade in with his huge alloy axe and shield.
WEAKNESSES:
Cambreaker pays the price for his armor, strength, and built in tool suite with speed. He leaves quick strike operations to those in his command... but he's more than willing to blast and batter in as heavy cavalry. He also suffers from a horrible phobia of flying. After being one of only a few survivors of a low-altitude freighter crash, he refuses to fly except when necessary for interstellar travel. He is also known to be a bit stubborn about accepting help when one of his ambitious plans gets thicker than expected.
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- Predacon Commander
- Posts: 1078
- Joined: Wed Jun 27, 2007 4:52 am
- Location: Behind you, ready to chop your head with my sonic sword...
Sunstreaker
Cold and ruthless warrior.Can only team up effectively with Sideswipe.Arrogant and self centered.From his point of view he is the most beautiful thing in the world
Cold and ruthless warrior.Can only team up effectively with Sideswipe.Arrogant and self centered.From his point of view he is the most beautiful thing in the world
Far over the Misty Mountains cold, To dungeons deep and caverns old. The pines were roaring on the height, The winds were moaning in the night, The fire was red, it flaming spread, The trees like torches blazed with light.
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- Cybertronian Cowboy
- Posts: 1722
- Joined: Fri Dec 28, 2007 6:50 am
- Location: Canberra Australia
Cliffjumper
A small Autobot with a big heart. One of Optimus Prime's scouts.
Cliffjumper is one of the smallest Autobots around, but you wouldn't know it by the way he charges first into battle. His courage more than makes up for his small stature, and he takes pleasure in being first on the battlefield to eliminate "Decepti-creeps".
If you Know where the decepticons are I dont really need to know anything else!!!
A small Autobot with a big heart. One of Optimus Prime's scouts.
Cliffjumper is one of the smallest Autobots around, but you wouldn't know it by the way he charges first into battle. His courage more than makes up for his small stature, and he takes pleasure in being first on the battlefield to eliminate "Decepti-creeps".
If you Know where the decepticons are I dont really need to know anything else!!!
"Look at Megatron. I'm gonna blast that smile off his faceplate".
- Time Traveller
- Father Time (Admin)
- Posts: 6470
- Joined: Mon Dec 29, 2003 1:12 am
- Location: 90482 Orcus
- Contact:
- Bumblebee
- Espionage Recon Leader
- Posts: 2053
- Joined: Sun Sep 09, 2007 11:03 pm
- Location: moonbase two
welcome aboard guys
To know others you must know yourself first!
The bigger they are the bigger thud they make when they fall!!!
http://www.transformerland.com/forum/vi ... 9520#89520
Yes, yes I know there's a battle going on. But I just remembered that I keep forgetting to do this. I finally decided to get off my butt and put the stats on here!
STR: 6
INT: 9
SPD: 9
END: 7
RNK: 6
COR: 5
FRP: 6
SKL: 10
Blackjack
Bio: Once a skilled stealth and infiltration expert (and expert gambler) under the command of Optimus Prime, Blackjack opted to stay behind on Cybertron when the Autobot commander headed off to Earth. He fought bravely against the Decepticons until some unfortunate circumstances caused him to leave Cybertron with no plans ever to return. Taking a shuttle and taking off, Blackjack eventually united with an ex-member of Nebulon's undercover police organization. The two quickly teamed up to tackle tough illegal gambling rings. The decision for Blackjack to become a Headmaster was made when he was critically injured during a shootout with the Decepticon Space Mafia. After many years of searching through space for answers and a place to call his own, Blackjack received an Autobot transmission asking for all Autobots to return to Iacon. The rest is history.
Weapons/Abilities: A decent marksman, Blackjack's prized weapon is an long range ion rifle with an auto-fire option. He uses his knowledge of stealth to get the right positions to take down his enemies silently. When not using stealth to his advantage, Blackjack enjoys getting in close and taking down the 'cons with a few well-placed kicks. His headmaster partner taught him a few things about hand-to-hand combat. Blackjack's stealth is complimented by a complete tracking system, a small-scale hologram projector, and a weak surface-thought scanner (mostly used for cheating at cards).
Weaknesses: Blackjack tends to be impulsive and rely on luck to pull him through most situations. He also refuses to follow orders from anyone that he doesn't trust and that list includes most everyone who isn't Optimus Prime. Blackjack's dark past also plays a heavy role in much of his course of action.
STR: 6
INT: 9
SPD: 9
END: 7
RNK: 6
COR: 5
FRP: 6
SKL: 10
Blackjack
Bio: Once a skilled stealth and infiltration expert (and expert gambler) under the command of Optimus Prime, Blackjack opted to stay behind on Cybertron when the Autobot commander headed off to Earth. He fought bravely against the Decepticons until some unfortunate circumstances caused him to leave Cybertron with no plans ever to return. Taking a shuttle and taking off, Blackjack eventually united with an ex-member of Nebulon's undercover police organization. The two quickly teamed up to tackle tough illegal gambling rings. The decision for Blackjack to become a Headmaster was made when he was critically injured during a shootout with the Decepticon Space Mafia. After many years of searching through space for answers and a place to call his own, Blackjack received an Autobot transmission asking for all Autobots to return to Iacon. The rest is history.
Weapons/Abilities: A decent marksman, Blackjack's prized weapon is an long range ion rifle with an auto-fire option. He uses his knowledge of stealth to get the right positions to take down his enemies silently. When not using stealth to his advantage, Blackjack enjoys getting in close and taking down the 'cons with a few well-placed kicks. His headmaster partner taught him a few things about hand-to-hand combat. Blackjack's stealth is complimented by a complete tracking system, a small-scale hologram projector, and a weak surface-thought scanner (mostly used for cheating at cards).
Weaknesses: Blackjack tends to be impulsive and rely on luck to pull him through most situations. He also refuses to follow orders from anyone that he doesn't trust and that list includes most everyone who isn't Optimus Prime. Blackjack's dark past also plays a heavy role in much of his course of action.
Last edited by Blackjack on Fri Sep 12, 2008 11:05 pm, edited 1 time in total.
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- Warrior With No Equal
- Posts: 2156
- Joined: Sun Aug 12, 2007 11:41 pm
- Location: The Axalon really crashed in prehistoric Oklahoma.
DINOBOT
Motto: "Honor does not need to be won; but it must never be lost"
BIO
For Dinobot, the concept of honor formed the very core of his being. Upon losing a bid to usurpMegatrons command, Dinobot challenged Optimus Primal for the leadership of the earthbound Maximals. Instead, Primal wound up saving his life, and thus indebted Dinobot joined the Maximals. Despite his defection, Dinobot remained a predacon at heart, often pursuing his own ends, and this seemingly contradictory set of values led to conflict with other Maximals, in perticular Rattrap. When Megatron targeted an anceint human tribe, dinobot fought the entire Predacon team and wo, gaining that which he had sought his entire existence: An honorable death in battle.
WEAPONS/ABILITIES
In beast mode, dinobot can run up to speed of 45mph. His teeth and claws contain metallic alloys and can be used to tear into his victims. In robot mode, he is tremendously strong. his optic sensors can fire concentrated laser beams. his tail transforms into a spinning blade weapon that doubles as a shield. He also wields an electron-sword with devastating efficiency. Having spent years studying various forms of Cybertronian martial arts, Dinobot is particually skilled in hand-to0hand combat.
WEAKNESSES
Dinobot's sense of honor can be used to put him in disadvantageous situations.
[Taken from beast wars sourcebook 1][/quote]
Thank you Deszaras and CM for the profile!
Motto: "Honor does not need to be won; but it must never be lost"
BIO
For Dinobot, the concept of honor formed the very core of his being. Upon losing a bid to usurpMegatrons command, Dinobot challenged Optimus Primal for the leadership of the earthbound Maximals. Instead, Primal wound up saving his life, and thus indebted Dinobot joined the Maximals. Despite his defection, Dinobot remained a predacon at heart, often pursuing his own ends, and this seemingly contradictory set of values led to conflict with other Maximals, in perticular Rattrap. When Megatron targeted an anceint human tribe, dinobot fought the entire Predacon team and wo, gaining that which he had sought his entire existence: An honorable death in battle.
WEAPONS/ABILITIES
In beast mode, dinobot can run up to speed of 45mph. His teeth and claws contain metallic alloys and can be used to tear into his victims. In robot mode, he is tremendously strong. his optic sensors can fire concentrated laser beams. his tail transforms into a spinning blade weapon that doubles as a shield. He also wields an electron-sword with devastating efficiency. Having spent years studying various forms of Cybertronian martial arts, Dinobot is particually skilled in hand-to0hand combat.
WEAKNESSES
Dinobot's sense of honor can be used to put him in disadvantageous situations.
[Taken from beast wars sourcebook 1][/quote]
Thank you Deszaras and CM for the profile!
Last edited by Dinobot on Fri Jun 20, 2008 6:09 am, edited 1 time in total.
R.I.P. Menasor
- Sideways
- Autobot Scientist
- Posts: 1890
- Joined: Tue Jul 31, 2007 10:40 pm
- Location: Cybertron
- Contact:
Rev
A no-nonsense marksman. Can hit anything as far as 5 miles away wiith his high powered Sniper rifle. Before his upgrade, Rev could be seen as a black '69 Charger. His new upgraded body is a '78 Hemi Cuda'.
Charger, Front View.
Charger, Rear View
'Cuda, Front View
'Cuda, Rear View
A no-nonsense marksman. Can hit anything as far as 5 miles away wiith his high powered Sniper rifle. Before his upgrade, Rev could be seen as a black '69 Charger. His new upgraded body is a '78 Hemi Cuda'.
Charger, Front View.
Charger, Rear View
'Cuda, Front View
'Cuda, Rear View
Last edited by Sideways on Mon Aug 11, 2008 6:20 pm, edited 1 time in total.