RPG Autobot Roster

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Grimlock
Delicate, Loveable Dinobot
Posts: 2187
Joined: Wed Jun 04, 2008 4:12 am
Location: Enjoying my life.

Post by Grimlock »

SNARL


Very tough in Dino mode, able to take a lot of punishment, his strength can increase by 10 - 20 % in sunlight due to backplates being able to harness the sunlight and turn it into energy. But he has the Intelligence of a Gnat i.e. not very bright, stubborn, only ever happy when in battle, causes a lot of destruction of his own base by accident due to large size.
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Rattrap
Big Grey Rat
Posts: 698
Joined: Sun May 25, 2008 11:42 pm
Location: Minnesota, US

Post by Rattrap »

Rattrap

Favorite Saying: "We're all gonna to die."

An experienced soldier with a strong desire to not die. Preferring to sneak around unseen. Rattrap is a master marksman and a demolitions expert. He's usually sarcastic, irreverent, rude, and a bit smelly (its a mystery). He has a deep hatred of Decepticons and Predacons. He's not a 'bot of high learning or of class. Rattrap would like nothing more then the end of the war, so he could return to a relaxing normal life. His ALT mode is a large grey rat.
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Time Traveller
Father Time (Admin)
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Post by Time Traveller »

CAMBREAKER
Brief: The confident and ambitious Autobot leader. His paranoia of betrayal has led him to coalesce the remaining autobot evacuees into a tight-knit fighting force.

FULL BIO
Function: Autobot Commander
"I smell the stench of the Matrix. Keep your optics open."
STR 10
INT 9
SPD 4
END 10
RNK 9
COR 7
FRP 8
SKL 8
BIO: After the third and fourth Autobots known to handle the matrix turned Decepticon, Cambreaker led a full evacuation of Iacon to his ship, the Ætherspite. Having reunited with his crew, (Minerva, Redline, Double Clutch, and Bombsight) as well as old friends like Blackjack, he has surrounded himself with only his most trusted friends, fearing betrayal again. The one thing all the high-ranking Autobot betrayers have had in common... the Matrix... has become a swear word in his presence. The betrayal and defeat at Iacon has played heavily into his resolve, and he has hardened somewhat since his time back on Cybertron has been filled with naught but bad news for the Autobots.
WEAPONS/ABILITIES:
Cambreaker's new body takes the form of an MAZ-73131 mobile battlefield command post. He carries communications arrays, excellent sensors and scanners, and even a small tracking radar to help him coordinate all parts of a battle at once. Inside his truck mode, he retains the facilities for on-site repair and fabrication, as well as room for a couple smaller bots inside. His rear superstructure has a retractable conning tower, for extra recon capability or for a mobile sniper post. He had his body designed with extra reinforcement and redundant systems, dissatisfied with the performance of his old body, sturdy though it was.
Cambreaker has also undergone the headmaster process, using a mock-up of his old self that Galvatron had built to form his new head component. Because it is not a separate sentience, it does not grant the full benefit of a binary bonded headmaster, but he found it necessary to maintain his versatility despite his larger size. He maintains his original armament, a Plasma rifle, and his favorite Battleaxe. His truck roof becomes his new shield, forged from the gravity-folded armor plate on the walls of the Charr fortress. Other systems may have been added in secret by his trusted friends, Minerva and Redline.
WEAKNESSES
Cambreaker's first and foremost weakness is his utter loathing of the Autobot Matrix. He has become wary of many of his troops, always calculating a way to survive any more betrayals. As long as none have handled the matrix, they should be trustworthy...
His new body has done away with many physical defects and weaknesses.
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Last edited by Time Traveller on Wed Aug 13, 2008 12:29 pm, edited 1 time in total.
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Ripwing&Fetch
Targetmaster
Posts: 98
Joined: Tue Aug 19, 2008 1:02 pm
Location: Denmark

Post by Ripwing&Fetch »

Name:
Ripwing & Fetch

Transformer Type:
Headmaster

Allegiance:
Autobots

Team:
Autobot Crusaders

Primary Function:
Warrior/Crusader

Forms:
Ripwing transforms into a spaceage jet

Fetch transformers into Ripwing's head

Ripwing quote:
Die with honor, Decepticon-scum!

Fetch quote:
How cool is it to have magnetic powers when we all are made of metal!?! :twisted:

Bio:
(Fetch is not a hunman or nebulonien, he's a autobot.)
Ripwing and Fetch havent witnessed the war really on cybertron, becurse they have been on a crusade with some other bots made about the same time as themselfes.
Ripwing and Fetch was allways ment to be Crusaders fighting the Decepticons!
But the time fighting and coming close to the Decepticons have tanken it's tole on them bouth.
Ripwing has become to war-happy and Fetch is beginning to admire the Decepticons!
But they are still close with the other Autobots, allways putting there own lives on the steak for other Autobots!
And allways ready to hangout and celebrate over a victory!
Ripwing admires anyone who uses closecombat insted of firearms!

Autobot Crusaders Bio:
A group of Autobots, that go on long deepspace crusses, to find "evil" especially Decepticons and slay them!
Travling the galaxy to cleanse it of the "evil" that currupts it, and bring peace to it!

Atfer one of there crusades, they were on the way home to cybertron, when the ship's inturnel systems started malfunktioning and explosions started inside the ship, curesed by sabotage, they had to evakuate in the escapepods.
But the pods had also been sabetaged, so only some of the Autobot Crusaders got out, but got shot in diffent directions!
Ripwing and Fetch were lucky enough to get out of the ship, and they got shot out in the right direction, and got picked up some other Autobots.
They still don't know if there wher any other survivers.

WEAPONS/ABILITIES:
Ripwing:
-2 Giant swords that forms the wings of Ripwing's vehicle mode, when crossed over each other, has the power to create a small (but powerfull) forcefield, big enough too protect 3 normal sized transformers.
-2 Lazerguns mouted on his fourarms.
-Build-in jetpack that forms the maine thruster of Ripwing's vehicle mode, it enables him too fly even in robot mode.
-And a build-in cloaking device (only used when orded to sneak or when it's one of those times when you just have to vanish! 8) )

Fetch:
-Magnetic powers.
-1 Double-edged energon-battleaxe.

Fighting Style:
Prefers to use the swords, and if the enermy is out of armsrect, he'll just throw the swords and use magnetic powers to retrive it!
Many times Ripwing will use his jet pack to give him thruster-speed on gruand-level, jetting him through the terain or battlefield.
The guns are mostly only used it vehicle mode or if Fecth has exhausted his magnetic powers.

In vehicle mode They like to just swoop by an airborn enermy and slash them with the wings! And sometimes even use magnetic powers to disturb enermy flyt. Only rarly useing the guns to shoot.

WEAKNESSES:
Ripwing and Fecth can't allways see eye to eye, they begger sometimes.

Fecth is a bit shifty, some of the other Autobots belive that Fecth could turn to join the Decepticons, if it wasen't for Ripwing keeping him from it!

Ripwing loves fighting Decepticons!
He would propely turn evil if there were no more Decepticons, Becures he would miss the freel of battle too must!
Last edited by Ripwing&Fetch on Mon Sep 22, 2008 11:34 am, edited 3 times in total.
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Sideways
Autobot Scientist
Posts: 1890
Joined: Tue Jul 31, 2007 10:40 pm
Location: Cybertron
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Post by Sideways »

Sideways

Sideways is one of the many creations of Unicron and did his evil bidding up until Unicron was destroyed by the efforts of the combined forces of the Autobots and Decepticons. When Unicron was destroyed, Sideways was freed from Unicron's grasp and proceeded to return to Cybertron. When he arrived on cybertron, he was not aware of the ongoing war between the Autobots and Decepticons, because he was created before the war ever started.

To clarify this, Sideways was not his original name. Before being abducted by Unicron, Sideways went under a different name and resided in Iacon, as a lab assistant to Wheeljack. Under Wheeljack's leadership, Sideways learned many things. Only after being abducted by Unicron did Sideways gain great knowledge and skill.

One day, while tending to a power generator, he was abducted by Unicron and reformatted. From here, he follows the plot of Transformers Armada and his body was destroyed by Optimus Prime. However, his spark survived and he was placed inside a new body. When Unicron was destroyed, the spell on his mind was broken, but his body was still infused with Unicron's evil influence. Sideways was much stronger then any Autobot or Decepticon and could withstand almost any attack, even a point blank shot to the face from Megatron's fusion cannon, although this was never proven. When he returned to Cybertron, he was not aware of the feud between the Autobots and Decepticons and originally joined the Decepticons. As soon as he joined, he set to work creating a new alternate mode and hid his Unicronian body in the vast depths of Cybertron.. Soon afterwards, he realized that the Decepticons were evil and became a drifter, eventually working his way to befriending the Autobots and becoming a member of their team.


Sideways takes the form of a 1985 Firebird Trans-AM, black with gold highlights. He transforms similar to that of Alternators Smokescreen.

In vehicle mode, Sideways is equipped with a EMP generator, as well as smokescreens and mines for evading pursuit. His alternate mode is midly fast, with a maximum top speed of about 250MPH, but handling is above normal. A special system unique to Sideways allows him to hover above the ground, bypassing mine fields and also allows him to travel over water and over short obstacles. Using this mode, Sideways can also fly for short distances.

In robot mode, Sideways can utelize his pop-up head lights as a source of light, as well as a flashbang device, blinding anyone unfortunate to be in the vicinity, allowing for quick escapes. His primary weapon is a laser rifle.

Sideways prefers the comfort of his lab and his support ship, The Maus. His primary role is the pilot of the Maus, and he provides support to the ground troops, as well as acting as Radar and a communications device, allowing the Autobots to get a heads up of the area and any enemies that may be in the area. The Maus is equipped with a 3D display to aid with battle.
Last edited by Sideways on Thu Apr 16, 2009 12:14 pm, edited 3 times in total.
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Racetrack
Targetmaster
Posts: 73
Joined: Fri Sep 12, 2008 9:22 am
Location: Danmark

Post by Racetrack »

Name:
Racetrack

Transformer Type:
Cassetmaster + Targetmaster + Headmaster

Allegiance:
Autobots

Team:
Autobot Crusaders

Primary Function:
Soldier/Strike-Force

Forms:
Phoenix GT Uirapuru
http://www.autounleashed.com/images/pho ... rapuru.jpg

Quote:
Your to slow! Get into the beat! :P

Bio:
(Racetrack is the head, the body is without life, it is just a vehicle for him.)
Racetrack joined the Autobot Crusaders and left cybertron with them,
aldo the other Crusaders were unsertain, of Racetrack being Crusader material, he soon proved to them, that he could cut it as a crusader!
He loves music, and use it, to some times forget about the war and all the other horroble things in his and the other crusaders lives!
Racetrack was always incharge of making the other Crusaders feel good, by making sure to celebrat all victorys and cheering up the others when they needed it!

Autobot Crusaders Bio:
A group of Autobots, that go on long deepspace crusses, to find "evil" especially Decepticons and slay them!
Travling the galaxy to cleanse it of the "evil" that currupts it, and bring peace to it!

Atfer one of there crusades, they were on the way home to cybertron, when the ship's inturnel systems started malfunktioning and explosions started inside the ship, curesed by sabotage, they had to evakuate in the escapepods.
But the pods had also been sabetaged, so only some of the Autobot Crusaders got out, but got shot in diffent directions!

WEAPONS/ABILITIES:
-In Headmaster-mode (When he is desconected from his body) he is armed with a large high-powed plasma-rifle.
-The sidedoors of his vehicle-mode are shields inporvies to nearly any type of blast shot at it, they are mounted on his fourarms.
-Build-in steriosystem and powerfull speakers (so powerfull, that on max vol they can blowout the audio-sensers on any transformer that stands too close!) that he uses to liven-up a party, or just when he feels like it!
But never as a weapon!

WEAKNESSES:
Racetrack some times forget how series things are!
Trytting many sittuasens as fun and games.

Cassetbot partners:

-Howle, the robotic wolf, that specielyses in tracking!
With a aray of tracking systems he tracks down anyone or anything!
Armed with two lazerguns, mounted on his backend.
He some times acts like a pet dog for Racetrack and Noise.

-Webs, the nerdy little spybot robotic spider, that specielyses in hacking and spying.
He can breakthrow any datasystem within secons!
He is a bit paranoid.

-Noise, the fembot medic of the team with super-sonic powers, able to make screams that can crus or detroy nearly everything, otherwise armed with a little handgun!

-Mute, is a warrior that specielyses in onarmedcombat. He has the power to make either a type of EMP blast, that temperarly shortsdown transformes, that he only can use once per ejection, or a shockwave that blows nearly everything away, he can also use them both at the same time.
These "blasts" are emited from the parms of his hands, he sometimes uses them, when he is in hand-to-hand combat with someone, so when he hits someone with an open hand, he emites a small shockwave to blow his opponet away.
His "blasts" can only be emited if his parm(s) touches something someone or eachother!

Mute and Noise really don't like eachother, Mute hates Noise's consten homing and cheerfullness, it distebes his meditation and training!
While Noise hates how Mute always is so glom and serious all the time!

Targetmaster partners:
(These targetmasters are autobots and not humans!)
(Both targetmasters, are bigger then normal targetmasters, they're 1.5 the size of normal targetmasters!)

-Doublebarrel, a big and sturdy, heavy double barreled handgun, that transformes into a stubborn and very strong robot.
Armed with two very big bladed axes.

-Quickshot, a wild young-bot of a targetmaster, he's a bit hyperactive, he can't enjoy peace and quiet. He transformes into a fullyautomatic handgun.
In robot-mode, he is armed with a little lazer-submachinegun.
Last edited by Racetrack on Thu Oct 02, 2008 6:39 am, edited 2 times in total.
Too slow!
Get into the beat, you lazy-con!
Sixshot
Instrument Of Destruction
Posts: 1145
Joined: Wed Aug 29, 2007 11:37 am
Location: Philly, PA

Post by Sixshot »

GREATSHOT


This is an Autobot character that I will be playing from time to time, for story purposes, only, unless requested otherwise!

Quoted from Teletraan-1:

A former Decepticon who decided he was sick of blowing stuff apart, Greatshot turned on his partners on Planet Micro. A loner, Greatshot took a while to come around to being a team player. Eventually, though, he became sort of a loose affiliate, part of the team but preferring to do things his own way.

Greatshot's six modes(transforms into a robot, a tank, a spaceship, a gun, an off-road vehicle, and a winged rhinoceros), make him one of the most lethal warriors the Autobots have!

"Six Clan": a clan of the Six Changer ninja, which means those Transformers have six alt modes and are able to perform the Ninjutsu.

Sixshot - The Ninja Staff Officer in Japanese Generation 1 continuity only
Sixknight - The Ninja Knight ( recolored and remolded to become Quickswitch in US, or other way around, :P )
Greatshot - The Secret Staff Officer
- "Life is worth living only as long as there are enemies worth destroying!"
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Time Traveller
Father Time (Admin)
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Post by Time Traveller »

Ætherspite

Autobot Warship, flown by Cambreaker and his crew. Full Bio, Art

Remember! This is OOC knowledge, and should be treated carefully. Thus far, no one has reported its existence to the 'cons, and what is known is all hearsay.

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1. Forward bridge
2. Aft Bridge
3. Nighteye (in tow)
4. NBEC aperture
5. Cargo swoop
6. Forward sensor pod
7. Defensive weapons
8. Missile tubes
9. Proton Bomb projector
10. Ventral Siege bay
11. Shield generators
12. Fighter bay (shuttle bay opposite side)
13. Defensive weapons
14. NBEC tubes
15. Defensive weapons
16. Railguns
17. Communications antennae
18. Aft sensors
Last edited by Time Traveller on Tue Feb 03, 2009 12:23 am, edited 1 time in total.
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Sideways
Autobot Scientist
Posts: 1890
Joined: Tue Jul 31, 2007 10:40 pm
Location: Cybertron
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Post by Sideways »

This is for your reference for our training mission. This is a really bad rough scetch of the Maus's bridge area. I did this in paint to give you a rough idea of where everyone is.

Image

This is not perfect and I probably will attempt to make a better one eventually.
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Rattrap
Big Grey Rat
Posts: 698
Joined: Sun May 25, 2008 11:42 pm
Location: Minnesota, US

Post by Rattrap »

Nighteye
Class: Modified Autobot Standard Shuttle
Function: Ground Troop Transport and Support
Captain: Rattrap
Minimum Required Crew: 0

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The ship separates into three main sections:
Gunship: The forward section
-6 Forward Energon Cannons
-Two Side Hardpoints for Interchangeable Weaponry
-Armory
-Forward Bridge
-Drop-pod Launcher
--Drop-pod constructed from heavily modified life-pod
--Communications Array
--Stealth Drive
--Retro and Reclamation Rockets
--Room for 6 (if they squeeze together tightly)
Command Section: The middle section
-Class 1 Medbay/Repairbay
--Able to handle anything from simple repair to a complete retrofit
-Sparse Crew Quarters
-Powerful Sensor Equipment and Main Sensor Control Room
Interstellar Drive Section: The rear half of the ship
-Transwarp-Capable Interstellar Drive
-Fighterbay with 4 Drone Fighters
-Rear Command Bridge
-Main Navigation Control
-Cargobay
-Central Computer Core
-Spark Chamber
-Two Large Orbital Strike Cannons Powered by the Interstellar Drive Engines
-Plenty of Spare Parts

General Modifications
-Significant increase in armor
-Full Automation by Nighteye, creating a living ship
-Upgraded Shield Generators
-Independent Stealth Generators for each Section
-22 Defense Turrets, ranging from anti-seeker to anti-shuttle size
-Point Defense Turrets for anti-missile work
-A Large Crew of Maintenance 'Bots, controlled by Nighteye

Maintenance 'Bots
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-Contain a plethora of maintenance tools within its chest
--Including a laser cutting tool, plasma welding torch, and a molecular applicator
-Approximately knee-height (on a standard size transformer)
-6 'Bots can combine to form a robot of approximately Brawn-like height and strength
Last edited by Rattrap on Thu Oct 02, 2008 7:58 pm, edited 1 time in total.
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Sixshot
Instrument Of Destruction
Posts: 1145
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Location: Philly, PA

Post by Sixshot »

OOC: Nice model, Rattrap, :wink:
- "Life is worth living only as long as there are enemies worth destroying!"
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Rattrap
Big Grey Rat
Posts: 698
Joined: Sun May 25, 2008 11:42 pm
Location: Minnesota, US

Post by Rattrap »

OOC: Thanks Sixshot, it was pretty fun to make.
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Starblast
Throttlebot
Posts: 39
Joined: Thu Oct 02, 2008 1:52 pm
Location: Denmark

Post by Starblast »

Name:
Starblast

Transformer Type:
Headmaster+Powermaster

Allegiance:
Autobots

Team:
Autobot Crusaders

Primary Function:
Warrior

Forms:
Giant Space Cannon

Motto:
Me more powerfull then anybody!
Me blast all decepticons!

Stats:
Strength: 10

Intelligence: 3

Speed: 4

Endurance: 8

Firepower: 10

Size: The same as the Dinobots.


Bio:
Starblast was build by the Decepticons, but before they could aktivate him. The Autobot Crusaders came and attack them, after the remaiding Decepticons flet. The Crusaders found Satrblast, desiding that the transformer could be of use to them, they let there hacker Webs reprogram him to be a Autobot!
They soon foundout that he was too stupid and agresive, so they made a Headmaster partner and a powermaster partner for him!
The Headmaster acting as his conscience in robot-mode and as the opreter of him in Cannon-mode!
The Powermaster was made speciel for him, insted of giving him power, the powermasters job was to prevent him from draining power and using him full strength all the time.
Starblast doesn't know that he is a decepticon model, the other crusaders has never told him, in fear of what might happen if he foundout!


Autobot Crusaders Bio:
A group of Autobots, that go on long deepspace crusses, to find "evil" especially Decepticons and slay them!
Travling the galaxy to cleanse it of the "evil" that currupts it, and bring peace to it!

Atfer one of there crusades, they were on the way home to cybertron, when the ship's inturnel systems started malfunktioning and explosions started inside the ship, curesed by sabotage, they had to evakuate in the escapepods.
But the pods had also been sabetaged, so only some of the Autobot Crusaders got out, but got shot in diffent directions!


WEAPONS/ABILITIES:

-Starblast is able too fly in robot mode because he is a decepticon model.

-Armed with 4 giant plasma-cannons, one mounted on each fourarm and one on each shoulder.

-When linked with his powermaster (and when the powermaster allows it) he is able to absorb power from anything of power, suns, black holes, power-genneraters and even other transformers!

-Heavy armored, so he can withstand most attacks! But it also makes him very slow.

-In cannon-mode if he can drain enogth power, he can destroy a moon or planet the size of earths moon, or maybe even earth it self.


(Both partners are Autobots and not humans!)

Headmaster Partner:
"Controler", a very peacefull bot, that allways hopes that they don't need Starblast's cannon-mode!
He hates it when they have to use it!
He rarely speaks, when he does, it's usaly to keep Starblast from doing sonething wrong!
He is armed with a high-powered lazer handgun, that he only uses to keep anybody away from him, when he's operating Starblast's cannon-mode!

Powermaster Partner:
"Source", is a very reseved bot, allways worried that he might give Starblast too much power!
So lots of time he gives him too little power to do what must be done!
He is armed with a simiautomatic lazer-rifle.


WEAKNESSES:
Starblast it very stupid and agresive!

It is also unsertain that Webs (the autobot that reprogramed Starblast) got wred of all the decepticon programing, cuz sometimes Starblast begins to act like a decepticon, a bit too happy for destruction!

His design is based on: Strength, firepower and tougth armor and that makes him weak in so many other ways!
Low sensers, low reflex, low intelligence and slow movement!
Me Starblast!
Me most powerfull!
Me blast all decepticons!
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Sideways
Autobot Scientist
Posts: 1890
Joined: Tue Jul 31, 2007 10:40 pm
Location: Cybertron
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Post by Sideways »

Profile updated, some info removed and a lot more added. I decided to remove the whole alt mode switcher and instead opted to use a modular system to allow for different alt modes.
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SentinelPrime
Autobot Legend
Posts: 1526
Joined: Mon Oct 29, 2007 9:46 am
Location: The Great State of Texas!

Post by SentinelPrime »

SENTINEL PRIME

Affiliation Autobot

Sub-Group Primes

Alternate Modes Cybertronian Truck


Sentinel is the immediate predecessor of Optimus Prime and Previous Bearer of the Matrix of Leadership.

Stats:

Strength: 10

Intelligence: 8

Speed: 5

Endurance: 8

Firepower: 10
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THE PROTECTOR OF CYBERTRON
Grimlock
Delicate, Loveable Dinobot
Posts: 2187
Joined: Wed Jun 04, 2008 4:12 am
Location: Enjoying my life.

Post by Grimlock »

Okay, I will do one for Grimlock

I am going to try to mix the G1 cartoon version with the G1 comic version.

Grimlock is a born fighter, a warrior who will not give ground to her enemies and is cold and merciless on the battlefield. She transforms in to a Tyrannosaurus Rex. She has immense strength in both modes. She is one of the few who can go toe to toe with Megatron and live. She wields a Galaxial rocket launcher and an energo sword. Grimlock would die for her fellow Dinobots.

Grimlock has a slight speech impediment which causes some foes to underestimate her, at their own cost as Grimlock is actually quite intelligent.

But for all that Grimlock has her weaknesses. She is not very fast and she hates authority. Grimlock does as she is told either only when she feels like it ( a bit like me :P ) or there is a fight involved. She has contempt for lesser beings as she sees them as weak. Grimlock walks the fine line between Autobot and Decepticon.

Slight edit, Grimlock is a female Dinobot. :wink:
Last edited by Grimlock on Wed May 20, 2009 7:00 pm, edited 1 time in total.
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ME GRIMLOCK WANT TO MUNCH METAL
Commander Megatron
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Post by Commander Megatron »

Grimlock wrote:She is one of the few who can go toe to toe with Megatron and possibly live.
Just fixed that up for you Grimlock. :lol:
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Grimlock
Delicate, Loveable Dinobot
Posts: 2187
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Location: Enjoying my life.

Post by Grimlock »

She is one of the few who can go toe to toe with Megatron and not only live, but wipe the floor with him.
Well, we are getting closer :lol:
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ME GRIMLOCK WANT TO MUNCH METAL
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Sideways
Autobot Scientist
Posts: 1890
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Location: Cybertron
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Sideways' Fortress

Post by Sideways »

Sideways' Laboratory/fortress





Bio: Located in the outskirts of Iacon's industrial section, Sideways' laboratory is housed inside an abandoned

fortress. When not in battle, Sideways can usually be be found here, tinkering on some new invention or maintaining upkeep on several projects. The fortress is equipped with state of the art defensive equipement that is efficient in keeping out most unwanted visitors. Inside the fortress, there are several facilities, including a fully functional med bay and repair center.


Sideways' Laboratory sports an advanced supercomputer, utilizing software Sideways coded and programmed himself, which he codenamed RAI. RAI stands for Reactive Artificial Intelligence. RAI (or Rai/Ray) is tasked with the daily upkeep of Sideways' fortress and laboratory. RAI is also capable of controlling the Maus, thanks to a duplicate
copy being installed onboard the Maus.
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The Last Autobot
City Commander
Posts: 481
Joined: Wed Jul 29, 2009 2:47 pm
Location: Deep Beneath Cybertron

Post by The Last Autobot »

The Last Autobot

STR-10
INT-10
SPD-6
END-8
RNK-9
COR-7
FRP-9
SKL-8

The Last Autobot is a massive, powerful warrior, dwarfing most Transformers (Optimus Prime barely reaches the middle of his knees). However, this size costs him speed, yet gives him great strength. He has the ability to bring Autobots back to life if they have fallen in battle. He carries a large sonic pulse machine gun (that looks like like an HK XM8), a smaller, powerful pistol (that looks like a Boltok from Gears 2), an energon longsword and a large shield. The shield, when not in use, turns into the panels on his shoulders as seen in the G1 comic. He transforms into a huge spaceship that can be used to transport other Autobots if necessary. His alt mode is piloted (or at least appears to be) by a smaller holographic representation of himself. The machine gun turns into a turret on the top and the pistol turns into a smaller cannon underneath the ship.

Boltok

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XM8

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Last edited by The Last Autobot on Mon May 30, 2011 3:11 pm, edited 3 times in total.
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