DESTRON SPACE MAFIA BACKGROUND
(out of character knowledge!):
Pinstripe is descended from a colony of Autobots on the planet Licis that left Cybertron before the Great War broke out. When the Great War threatened to spill into their backwater system, the heads of the colony offered otherwise unavailable military protection to the unarmed colonists, in exchange for fanatical loyalty and absence of interference. The populace was thankful, and put their economy and wealth into the hands of the leaders for continuing protection. During the ensuing years, the colonists began to leave their mediocre world as the threat of local war subsided, leaving the colonial leaders without income to fuel their lavish lifestyle. The leaders took to intragalactic crime, continuing their tradition of penultimate secrecy, extreme loyalty, and brutal punishment. While they still call themselves Autobots (only in private), they are known to outsiders as the "Destron Space Mafia" (DSM). Their attitude and tactics have caused them to be known to Cybertronian Autobots as the "Decepticon Space Mafia." To this day, however, they do not side with either faction of the great war, and refer to themselves as Licisians, after their colonial home planet.
FUNCTION: Interstellar crime syndicate boss
Pinstripe's alternate mode is a '38 Ford Deluxe Coupe. He is painted an iridescent black that can look like a dark green, blue, or indigo depending on the viewing angle- a million Shanix paint job, to be sure. His robot mode is very clean and professional. He is well- polished, with a tall, proud stature despite his average size. He stands as tall as a larger Autobot car, like Prowl or Jazz. He prides himself on his fine custom whitewall tires and chrome trim.
Pinstripe did not take
leadership, per se. His brilliant mind allowed him to wheedle and connive his way to the top, until the other leaders begged him to fill the deceased Switchblade's proton boots. He is both respected and feared by his troops, and holds very high expectations of even the lowest soldier... violations are punished with equal brutality. No one crosses him twice. His success is thanks to a shrewd business mind, but also due to his fundamental distrust of even his closest confidantes in his organization, his Targetmaster partner Chopper is no exception. Pinstripe knows how he got to where he is, and he knows how his successor will someday try to take his place.
WEAPONS AND ABILITIES:
Pinstripe's primary strength does not lie in combat, but in his politics and leadership ability. He is of slightly above-average durability in combat, but soldiers such as Drive-by or Fleetside outclass him by far. He tends to remain behind in battle, ensuring the most effective use of his goons. If cornered or confronted, he will use his Targetmaster partner and bodyguard Chopper to mow down any close range threats. In automotive mode, he has an enormous speed and durability not betrayed by his appearance as an ordinary car. He also has a special extra-dimensional storage space, in which he can carry several times his mass in inanimate goods. During his years as a soldier or captain, he used his unassuming disguise to smuggle or steal large amounts of hi-test energon, weapons, or other goods without reliance on a larger teammate to carry the loot. Even Junkions would admire how many locations he could retrieve stored items from: behind hubcaps, under seats, from within frame rails, under the hood, even in a compartment in the side of his head. He still uses this ability to store high-value items secretly, or keep extra equipment on his person in case of emergencies. Due to the extra-dimensional nature, he is not encumbered by the mass of any stored items, just as Optimus Prime does not feel the weight of his trailer while in robot mode.
Being of average armor and armament, Pinstripe has physical weaknesses, but no one is alive to talk about them.
Dialogue color: Indigo
External Posessions: Pinstripe transports himself and his personal good squad in a sleek, limousine-like ship called the Sanos Traco. It has stealth capabilities, but has only moderate armor and armament, favoring a greater speed than comparable shuttles.
"On da ground, youse mugs, oah I'll wax yas!
Chopper is a brutish, bulky warrior the size of an average Autobot. His alternate mode is an M1928 "Annihilator" Thompson SMG with a drum magazine. His robot mode looks crude, but his seemingly loose-fitting armor make him sturdy in combat and nearly immune to joint fouling or sticking. He is largely gunmetal grey, with practicall no neck holding his small, helmeted head above his large brown wood-covered shoulders.
Chopper is the non-violence policy Pinstripe refers to. A goon through-and-through, Chopper has found a special place in Pinstripe's spark because he's dumb enough to be somewhat trustworthy. Chopper is not a binary-bonded Targetmaster partner however, he serves the function similarly. Like a juxtaposed Soundwave and Megatron, Pinstripe wields Chopper with sadistic glee in combat, but in robot mode Chopper is the same size as any average Transformer. To say Chopper loves violence is an understatement. He'll even go so far as to instigate the smarter members of Pinstripe's organization into obvious treachery so Pinstripe will have an excuse to use Chopper as the usurper's punishment. It rarely works as Chopper hopes, as Pinstripes usually recognizes the value of even his most conniving troops alive. Chopper DOES serve SOME non-combat use, as Pinstripe can gauge any treachery by his troops' reactions to Chopper's blundering instigation. Also of note is that Chopper is the only real Decepticon in Pinstripe's employ. He was recruited after being left behind by his elitist Decepticon seeker comrades on the gambling planet Monacus.
WEAPONS AND ABILITIES:
Chopper lives to kill. In his alternate mode (which requires another transformer to use), he can spew high-energy plasma shells at an amazing rate. Despite his poor accuracy, his volume of fire makes him a terrifying opponent nonetheless. He draws surprisingly low power for continuous fire, a unique ability that allows him to be reckless in combat without weakening himself for a longer fight. In robot mode, Chopper is an expert brawler, specializing in restraining or incapacitating robots quickly, rather than a long slugfest resulting in heavy damage to the opponent's body.
Like any good goon, Chopper does not function well without leadership. Even despite his physical strength, he needs someone to guide him to which opponents he should attack first in order to survive a heavy firefight.
Dialogue color: Brown
More DSM goon profiles to come!