Profiles of the Transformers
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Commander Megatron
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GROUNDPOUNDER
Primary Function:GROUND REINFORCEMENTS
Motto:"Dig in!"
BIO
Whether its an argument about design or a heavy Decepticon bombardment, Groundpounder is obstinate to the last. He won't back down, and he can rarely be convinced to follow a different path once his mind is set on something. Groundpounder would probably get a lot more accomplished if he were more open-minded and willing to put thought into things. Instead, he'll dive right into a project, doing the work in the most labor-intensive way possible, rather than put the effort into thinking about a more efficient way to do things before hand. He's smart and capable but a bit of a lazy thinker. He'd probably even be able to get promoted if he just spent time honing his design skills rather than heavy lifting.
WEAPONS/ABILITIES
Subject is a skilled construction designer and a tireless laborer with immense physical strength. His armor is composed of a high-density titanium blend that makes him very resistant to damage. In vehicle mode, his shovel is capable of moving twenty tons of rubble with a single scoop.
WEAKNESSES
Subject's insistence on jumping right into something the hard way makes him less efficient and impedes the team's overall efficiency.
Primary Function:GROUND REINFORCEMENTS
Motto:"Dig in!"
BIO
Whether its an argument about design or a heavy Decepticon bombardment, Groundpounder is obstinate to the last. He won't back down, and he can rarely be convinced to follow a different path once his mind is set on something. Groundpounder would probably get a lot more accomplished if he were more open-minded and willing to put thought into things. Instead, he'll dive right into a project, doing the work in the most labor-intensive way possible, rather than put the effort into thinking about a more efficient way to do things before hand. He's smart and capable but a bit of a lazy thinker. He'd probably even be able to get promoted if he just spent time honing his design skills rather than heavy lifting.
WEAPONS/ABILITIES
Subject is a skilled construction designer and a tireless laborer with immense physical strength. His armor is composed of a high-density titanium blend that makes him very resistant to damage. In vehicle mode, his shovel is capable of moving twenty tons of rubble with a single scoop.
WEAKNESSES
Subject's insistence on jumping right into something the hard way makes him less efficient and impedes the team's overall efficiency.

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Commander Megatron
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CRUMBLE
Primary Function:GROUND REINFORCEMENTS
Motto:"To build is to grow."
BIO
Crumble is the quietest of the Construction Patrol as well as the most uncomfortable with himself and his job. He desperately wants to build something beautiful and timeless that he can leave behind as his legacy, which makes his name and function a little ironic. Most of Crumble's front line fortifications are destined to be destroyed in battle anyway, which causes him to feel like he isn't really creating or contributing anything. To make matters worse, Crumble doesn't know his own strength and sometimes damages or destroys delicate things unintentionally. His comrades appreciate how much these minor tragedies affect him and try to convince him that he is a vital part of the team.
WEAPONS/ABILITIES
Subject is incredibly strong and has a solid understanding of combat engineering and architecture. Jets under his wheels allow him limited flight capabilities in both modes. This allows subject to more effectively maneuver around a construction project, although it is extremely awkward over anything but the shortest distances.
WEAKNESSES
Subject exhibits no known physical weaknesses.
Primary Function:GROUND REINFORCEMENTS
Motto:"To build is to grow."
BIO
Crumble is the quietest of the Construction Patrol as well as the most uncomfortable with himself and his job. He desperately wants to build something beautiful and timeless that he can leave behind as his legacy, which makes his name and function a little ironic. Most of Crumble's front line fortifications are destined to be destroyed in battle anyway, which causes him to feel like he isn't really creating or contributing anything. To make matters worse, Crumble doesn't know his own strength and sometimes damages or destroys delicate things unintentionally. His comrades appreciate how much these minor tragedies affect him and try to convince him that he is a vital part of the team.
WEAPONS/ABILITIES
Subject is incredibly strong and has a solid understanding of combat engineering and architecture. Jets under his wheels allow him limited flight capabilities in both modes. This allows subject to more effectively maneuver around a construction project, although it is extremely awkward over anything but the shortest distances.
WEAKNESSES
Subject exhibits no known physical weaknesses.

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Commander Megatron
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NEUTRO
Primary Function:GROUND REINFORCEMENTS
Motto:"Build it up before they knock it down."
BIO
Neutro takes his job in his stride. He understands that most of his team's constructions will be destroyed in the course of battle, and he accepts that. He's resigned himself to simply putting all his effort int making his work the best it can possibly be, however long it may stand.The other team members are impressed by his dedication and centered attitude; Neutro is by far the most efficient and hard working member of the unit. His legendary creativity helps him rebuild fortifications up to military specs using just random junk that others thought was useless. Secretly, he works on mental plans for his masterpiece, but he refuses to reveal it or work on it until after the war is over. Until then, it remains alive in his mind for as long as he still functions.
WEAPONS/ABILITIES
Subject is immensely strong. He is a skilled construction engineer with an innate knack for quickly doing things right. Subjects shovel contains sensors that analyze the composition of materials to determine their suitability for construction. In robot mode he wield shoulder-mounted machine guns.
WEAKNESSES
Subject is sometimes too accepting of negative situations, which keeps him from looking for a solution to them.
Primary Function:GROUND REINFORCEMENTS
Motto:"Build it up before they knock it down."
BIO
Neutro takes his job in his stride. He understands that most of his team's constructions will be destroyed in the course of battle, and he accepts that. He's resigned himself to simply putting all his effort int making his work the best it can possibly be, however long it may stand.The other team members are impressed by his dedication and centered attitude; Neutro is by far the most efficient and hard working member of the unit. His legendary creativity helps him rebuild fortifications up to military specs using just random junk that others thought was useless. Secretly, he works on mental plans for his masterpiece, but he refuses to reveal it or work on it until after the war is over. Until then, it remains alive in his mind for as long as he still functions.
WEAPONS/ABILITIES
Subject is immensely strong. He is a skilled construction engineer with an innate knack for quickly doing things right. Subjects shovel contains sensors that analyze the composition of materials to determine their suitability for construction. In robot mode he wield shoulder-mounted machine guns.
WEAKNESSES
Subject is sometimes too accepting of negative situations, which keeps him from looking for a solution to them.

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Commander Megatron
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TAKEDOWN
Primary Function:PATROL FOREMAN
Motto:"There is power in building."
BIO
For Takedown, the Decepticons mentality is a puzzle. Although there insistence on progress through conqest is a form of growth, Takedown can't accept the senseless destruction of lives, structures, and resources for the sake of military power. He views his teams ability to create as a gift, and he's vowed to use that ability for the betterment of as many beings as possible. Like many Autobots, he is a peacemaker before being a warrior, and his primary strength lies in how he's able to get his team to work together.
WEAPONS/ABILITIES
Subject is very strong and intelligent; he is an excellent engineer and team organizer. His cement mixer can break down and recombine elements to create a variety of chemicals useful in the construction process.
WEAKNESSES
Subject is a poor fighter and often misjudges what battlefield tactics to use.
Primary Function:PATROL FOREMAN
Motto:"There is power in building."
BIO
For Takedown, the Decepticons mentality is a puzzle. Although there insistence on progress through conqest is a form of growth, Takedown can't accept the senseless destruction of lives, structures, and resources for the sake of military power. He views his teams ability to create as a gift, and he's vowed to use that ability for the betterment of as many beings as possible. Like many Autobots, he is a peacemaker before being a warrior, and his primary strength lies in how he's able to get his team to work together.
WEAPONS/ABILITIES
Subject is very strong and intelligent; he is an excellent engineer and team organizer. His cement mixer can break down and recombine elements to create a variety of chemicals useful in the construction process.
WEAKNESSES
Subject is a poor fighter and often misjudges what battlefield tactics to use.

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Commander Megatron
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CROSSBLADES
Primary Function:GROUND REINFORCEMENT
Motto:"A warrior is only as good as his weapons."
BIO
Crossblades doesn't hesitate to tell everone how much of an ace he is at piloting his vehicle modes. When he's not out on patrol, he can be found discussing his high-speed turning abilities as a dragster or precise maneuverability as a helicopter with his friends, whether they want to hear aboit it or not. Crossblades is particularly fond of keeping his weapons up to date with the latest technology (which he also loves to explain in detail) and is obsessive about keeping them in peak condition. Although he is not modest about himself, Crossblades earns a great deal of respect for his dedicaton and skill. He's utterly vigilant on patrol and only takes breaks to refuel.
WEAPONS/ABILITIES
Subject is s Pretender whose outer shell is capable of an additional transformation. In helicopter mode, the shell has 35mm machine guns, air-to-air missiles, and a thermal cannon. The roo-blades can eat through metal (useable in both modes), and the helicopter can refuel in mid-flight. Shell possesses a cloaking device that renders Subject invisible to most optic sensors and scanners. Inner robot's dragster mode can reach supersonic speeds with turbo boosters. He possesses electro-jammers that disrupt targets' circuitry functions. Helicopter and dragster combine to form an ultra-sonic flight mode with front-mounted magnet-ray that immediately magnetizes any metallic target.
WEAKNESSES
Subject exhibits no known physical weaknesses.
Primary Function:GROUND REINFORCEMENT
Motto:"A warrior is only as good as his weapons."
BIO
Crossblades doesn't hesitate to tell everone how much of an ace he is at piloting his vehicle modes. When he's not out on patrol, he can be found discussing his high-speed turning abilities as a dragster or precise maneuverability as a helicopter with his friends, whether they want to hear aboit it or not. Crossblades is particularly fond of keeping his weapons up to date with the latest technology (which he also loves to explain in detail) and is obsessive about keeping them in peak condition. Although he is not modest about himself, Crossblades earns a great deal of respect for his dedicaton and skill. He's utterly vigilant on patrol and only takes breaks to refuel.
WEAPONS/ABILITIES
Subject is s Pretender whose outer shell is capable of an additional transformation. In helicopter mode, the shell has 35mm machine guns, air-to-air missiles, and a thermal cannon. The roo-blades can eat through metal (useable in both modes), and the helicopter can refuel in mid-flight. Shell possesses a cloaking device that renders Subject invisible to most optic sensors and scanners. Inner robot's dragster mode can reach supersonic speeds with turbo boosters. He possesses electro-jammers that disrupt targets' circuitry functions. Helicopter and dragster combine to form an ultra-sonic flight mode with front-mounted magnet-ray that immediately magnetizes any metallic target.
WEAKNESSES
Subject exhibits no known physical weaknesses.

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Commander Megatron
- Custom Rank 4 U! Ask an Admin!
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Commander Megatron
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- Joined: Wed Jul 12, 2006 12:00 pm
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DEAD END
Primary Function:WARRIOR
Motto:"We are all just food for rust."
BIO
the most encouraging thing Dead end is capable of saying before combat is that he doesn't suffer to much when his inevitable death comes. Pessimism is a way of life for Dead End, whose reliably dour mood has become a source of humor among his fellow Stunticons, particularly the mean-spirited Motormaster. He'll tease Dead End about his incessant moping and bizaerely intense maintenance and beautification routines, which only serves to further crush dead End's broken spirit. Dead End likes to keep himself looking and feeling perfect so that when the end does arrive, he'll leave an attractive corpse to let everyone know what they'll be missing. He finds conflict pointless as everyone will wind up dead eventually, but he becomes a surprisingly fearless and ferocious fighter when stirred to combat. Thats the only time his outlook improves because it focuses Dead End on his desire to live; he mat be convinced he'll become inoperative eventually, but he doesn't want to do it anytime soon.
WEAPONS/ABILITIES
Subject possesses significantly above-average strength and above-average intelligence. Once roused to fight, he's a highly effective warrior. As a vehicle, he can reach a top speed of 220mph. His internal radar system allows him to track the movements of vehicles and robots within a 200 mile radius; he can use the information to map terrain, enemy positions, and troop movements. He can use this knowledge to lead enemy combatants into traps before they can figure out the lay of the land. Subject can deploy a double-barrelled compressed air cannon as a vehicle; in robot mode, he uses a handheld compressed air riifle. Even the smaller rifle is capable of delivering 40,000 psi of pressure. Combines with fellow Stunticons to form Menasor.
WEAKNESSES
Subject is extremely difficult to motivate into fighting, often requiring a direct verbal or physical assault (from Autoboots or even Motormaster) before he answers the call to arms.
Primary Function:WARRIOR
Motto:"We are all just food for rust."
BIO
the most encouraging thing Dead end is capable of saying before combat is that he doesn't suffer to much when his inevitable death comes. Pessimism is a way of life for Dead End, whose reliably dour mood has become a source of humor among his fellow Stunticons, particularly the mean-spirited Motormaster. He'll tease Dead End about his incessant moping and bizaerely intense maintenance and beautification routines, which only serves to further crush dead End's broken spirit. Dead End likes to keep himself looking and feeling perfect so that when the end does arrive, he'll leave an attractive corpse to let everyone know what they'll be missing. He finds conflict pointless as everyone will wind up dead eventually, but he becomes a surprisingly fearless and ferocious fighter when stirred to combat. Thats the only time his outlook improves because it focuses Dead End on his desire to live; he mat be convinced he'll become inoperative eventually, but he doesn't want to do it anytime soon.
WEAPONS/ABILITIES
Subject possesses significantly above-average strength and above-average intelligence. Once roused to fight, he's a highly effective warrior. As a vehicle, he can reach a top speed of 220mph. His internal radar system allows him to track the movements of vehicles and robots within a 200 mile radius; he can use the information to map terrain, enemy positions, and troop movements. He can use this knowledge to lead enemy combatants into traps before they can figure out the lay of the land. Subject can deploy a double-barrelled compressed air cannon as a vehicle; in robot mode, he uses a handheld compressed air riifle. Even the smaller rifle is capable of delivering 40,000 psi of pressure. Combines with fellow Stunticons to form Menasor.
WEAKNESSES
Subject is extremely difficult to motivate into fighting, often requiring a direct verbal or physical assault (from Autoboots or even Motormaster) before he answers the call to arms.

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Commander Megatron
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WILDRIDER
Primary Function:TERRORIST
Motto:"Either you're out of my way or you're out of luck."
BIO
Anyone who has seen Wildrider on the roadway and managed to survive later harbors no doubt about how the decepticon earned his name. With endless malicious energy, Wildrider destroys property and lives with the same grating cackle and careless, erratic manner. his insane antics have been so effective at spreading fear and terror that Wildriders superiors have taken notice, congratulating him on his technique. These accolades are lost on wildrider, who responds only with a quizzical look and terrifying laugh-he knows he's not following any plan; he really is just that crazy. Wildrider can't stand quiet, so his actions are all geared towards making the loudest ruckus possible. To torment him, Motormaster sometimes orders the other Stunticons to be utterly quiest; the devilish leader then laughs about Wildriders frantic reaction.
WEAPONS/ABILITIES
Subject possesses above-average strength and intelligence. He is very maneuverable in vehicle mode and he can reach a top speed of 250 mph. He can also deploy a trunk-mounted double-barrelled plasma cannon in this mode. As a robot, he wields a scattershot gun that fires an erratic flurry of powerful laser beamsat a range of 1/4 mile. the beams' firing patern fills 50 square feet and can destroy a building in a fraction of a breem. He combines with the other Stunticons to form Menasor.
WEAKNESSES
Subject's driving makes him prone to damage such as blow-outs, which require maintenance. His irrational fear of quiet can make him nervous and ineffective as a warrior. Subject's need to create noise makes it impossible for him to follow through on plans requiring secrecy.
Primary Function:TERRORIST
Motto:"Either you're out of my way or you're out of luck."
BIO
Anyone who has seen Wildrider on the roadway and managed to survive later harbors no doubt about how the decepticon earned his name. With endless malicious energy, Wildrider destroys property and lives with the same grating cackle and careless, erratic manner. his insane antics have been so effective at spreading fear and terror that Wildriders superiors have taken notice, congratulating him on his technique. These accolades are lost on wildrider, who responds only with a quizzical look and terrifying laugh-he knows he's not following any plan; he really is just that crazy. Wildrider can't stand quiet, so his actions are all geared towards making the loudest ruckus possible. To torment him, Motormaster sometimes orders the other Stunticons to be utterly quiest; the devilish leader then laughs about Wildriders frantic reaction.
WEAPONS/ABILITIES
Subject possesses above-average strength and intelligence. He is very maneuverable in vehicle mode and he can reach a top speed of 250 mph. He can also deploy a trunk-mounted double-barrelled plasma cannon in this mode. As a robot, he wields a scattershot gun that fires an erratic flurry of powerful laser beamsat a range of 1/4 mile. the beams' firing patern fills 50 square feet and can destroy a building in a fraction of a breem. He combines with the other Stunticons to form Menasor.
WEAKNESSES
Subject's driving makes him prone to damage such as blow-outs, which require maintenance. His irrational fear of quiet can make him nervous and ineffective as a warrior. Subject's need to create noise makes it impossible for him to follow through on plans requiring secrecy.

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Commander Megatron
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BREAKDOWN
Primary Function:SCOUT
Motto:"Keep your optical sensors to yourself."
BIO
Breakdown is always paranoid about what others might be thinking about him. He thinks all optic sensors are on him at all times, picking out faults for others to laugh about later. His lack of self confidence is visible to others through his jerky, nervous movements; comments about this only serve to worsen Breakdowns's already low self-image. Breakdown even becomes convinced that inanimate machines, like scanners, are peering at him with malicious intent. Underneath it all, Breakdown fears being different more than anything else, and Stunticon leader Motormaster plays on this concern gladly.Motormaster will make up things to pick on Breakdown about, stoking the flames of hatred in the beleagured decepticon scout. Breakdown's psychosis makes him particularly violent and unpredictable in combat.
WEAPONS/ABILITIES
Subject possesses above-average strength and intelligence. In vehicle mode, he can reach speeds of up to 220 mph, and he can deploy a double-barrelled concussion cannon. a unique vibrational quality in his engine can cause severe mechanical breakdowns in the objects and being within 500 feet of him; he can also use this ability in robot mode, although the range is limited to 100 feet. As a robot, he is also armed with a concussion rifle. COmbines with fellow Stunticons to form Menasor.
WEAKNESSES
Subject's nervousness and paranoia greatly affect his performance, he's even beebn known to shutdown due to his erratic thoughts. He is also prone to a leaky fuel pump that limits his endurance.
Primary Function:SCOUT
Motto:"Keep your optical sensors to yourself."
BIO
Breakdown is always paranoid about what others might be thinking about him. He thinks all optic sensors are on him at all times, picking out faults for others to laugh about later. His lack of self confidence is visible to others through his jerky, nervous movements; comments about this only serve to worsen Breakdowns's already low self-image. Breakdown even becomes convinced that inanimate machines, like scanners, are peering at him with malicious intent. Underneath it all, Breakdown fears being different more than anything else, and Stunticon leader Motormaster plays on this concern gladly.Motormaster will make up things to pick on Breakdown about, stoking the flames of hatred in the beleagured decepticon scout. Breakdown's psychosis makes him particularly violent and unpredictable in combat.
WEAPONS/ABILITIES
Subject possesses above-average strength and intelligence. In vehicle mode, he can reach speeds of up to 220 mph, and he can deploy a double-barrelled concussion cannon. a unique vibrational quality in his engine can cause severe mechanical breakdowns in the objects and being within 500 feet of him; he can also use this ability in robot mode, although the range is limited to 100 feet. As a robot, he is also armed with a concussion rifle. COmbines with fellow Stunticons to form Menasor.
WEAKNESSES
Subject's nervousness and paranoia greatly affect his performance, he's even beebn known to shutdown due to his erratic thoughts. He is also prone to a leaky fuel pump that limits his endurance.

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Commander Megatron
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DRAG STRIP
Primary Function:WARRIOR
Motto:"The first one to cross the finish line lives!"
BIO
Drag Strip is a lonesome braggart whose vocal circuitry seems programmed solely to taunt others nonstop about how inferior they are compared to him. No matter how insignificant a contest may seem-froma race to the casual slinging of insults between comrades-Drag Strip approaches it with deadly seriousness. Observers are often shocked at how quickly and maniacally drag Strip reacts to some real or perceived challenge; compeeled to win at any cost, he will selfishly use any underhanded means to ensure victory for himself. Drag strips's pathological need to feels superior to others drives his frenetic emphasis on winning, which makes him highly unpopular among his comrades. Of course, the spiteful Motormaster never misses an opportunity to mention his own superiority over Drag strip, which infuriates the competitive Stunticon warrior.
WEAPONS/ABILITIES
Subject has above-average strength asnd intelligence. He's a first rate racer and a determined warrior. as a vehicle, he can hit speeds of 250 mph and can deploy a double-barrelled plasma energy blaster that can fire explosive bolts of energy at a range of 2,000 yards. as a robot, he is armed with a gravito-gun that enhances or reduces the effects of gravity on a target, making it float away, become immobile, or even tear itself apart due to competing pressures. Combines with the Stunticons to form Menasor.
WEAKNESSES
Subject is prone to overheating, especially when he's worked up over some competition. his inability to back away from a challenge can physically endanger him, and he can't count on teh assisstance of the Decepticons, many of whom despise him.
Primary Function:WARRIOR
Motto:"The first one to cross the finish line lives!"
BIO
Drag Strip is a lonesome braggart whose vocal circuitry seems programmed solely to taunt others nonstop about how inferior they are compared to him. No matter how insignificant a contest may seem-froma race to the casual slinging of insults between comrades-Drag Strip approaches it with deadly seriousness. Observers are often shocked at how quickly and maniacally drag Strip reacts to some real or perceived challenge; compeeled to win at any cost, he will selfishly use any underhanded means to ensure victory for himself. Drag strips's pathological need to feels superior to others drives his frenetic emphasis on winning, which makes him highly unpopular among his comrades. Of course, the spiteful Motormaster never misses an opportunity to mention his own superiority over Drag strip, which infuriates the competitive Stunticon warrior.
WEAPONS/ABILITIES
Subject has above-average strength asnd intelligence. He's a first rate racer and a determined warrior. as a vehicle, he can hit speeds of 250 mph and can deploy a double-barrelled plasma energy blaster that can fire explosive bolts of energy at a range of 2,000 yards. as a robot, he is armed with a gravito-gun that enhances or reduces the effects of gravity on a target, making it float away, become immobile, or even tear itself apart due to competing pressures. Combines with the Stunticons to form Menasor.
WEAKNESSES
Subject is prone to overheating, especially when he's worked up over some competition. his inability to back away from a challenge can physically endanger him, and he can't count on teh assisstance of the Decepticons, many of whom despise him.

Name:
Ripwing & Fetch
Transformer Type:
Headmaster
Allegiance:
Autobots
Team:
Autobot Crusaders
Primary Function:
Warrior/Crusader
Forms:
Ripwing transforms into a spaceage jet
Fetch transformers into Ripwing's head
Ripwing quote:
Die with honor, Decepticon-scum!
Fetch quote:
How cool is it to have magnetic powers when we all are made of metal!?!
Bio:
(Fetch is not a hunman or nebulonien, he's a autobot.)
Ripwing and Fetch havent witnessed the war really on cybertron, becurse they have been on a crusade with some other bots made about the same time as themselfes.
Ripwing and Fetch was allways ment to be Crusaders fighting the Decepticons!
But the time fighting and coming close to the Decepticons have tanken it's tole on them bouth.
Ripwing has become to war-happy and Fetch is beginning to admire the Decepticons!
But they are still close with the other Autobots, allways putting there own lives on the steak for other Autobots!
And allways ready to hangout and celebrate over a victory!
Ripwing admires anyone who uses closecombat insted of firearms!
Autobot Crusaders Bio:
A group of Autobots, that go on long deepspace crusses, to find "evil" especially Decepticons and slay them!
Travling the galaxy to cleanse it of the "evil" that currupts it, and bring peace to it!
Atfer one of there crusades, they were on the way home to cybertron, when the ship's inturnel systems started malfunktioning and explosions started inside the ship, curesed by sabotage, they had to evakuate in the escapepods.
But the pods had also been sabetaged, so only some of the Autobot Crusaders got out, but got shot in diffent directions!
Ripwing and Fetch were lucky enough to get out of the ship, and they got shot out in the right direction, and got picked up some other Autobots.
They still don't know if there wher any other survivers.
WEAPONS/ABILITIES:
Ripwing:
-2 Giant swords that forms the wings of Ripwing's vehicle mode, when crossed over each other, has the power to create a small (but powerfull) forcefield, big enough too protect 3 normal sized transformers.
-2 Lazerguns mouted on his fourarms.
-Build-in jetpack that forms the maine thruster of Ripwing's vehicle mode, it enables him too fly even in robot mode.
-And a build-in cloaking device (only used when orded to sneak or when it's one of those times when you just have to vanish!
)
Fetch:
-Magnetic powers.
-1 Double-edged energon-battleaxe.
Fighting Style:
Prefers to use the swords, and if the enermy is out of armsrect, he'll just throw the swords and use magnetic powers to retrive it!
Many times Ripwing will use his jet pack to give him thruster-speed on gruand-level, jetting him through the terain or battlefield.
The guns are mostly only used it vehicle mode or if Fecth has exhausted his magnetic powers.
In vehicle mode They like to just swoop by an airborn enermy and slash them with the wings! And sometimes even use magnetic powers to disturb enermy flyt. Only rarly useing the guns to shoot.
WEAKNESSES:
Ripwing and Fecth can't allways see eye to eye, they begger sometimes.
Fecth is a bit shifty, some of the other Autobots belive that Fecth could turn to join the Decepticons, if it wasen't for Ripwing keeping him from it!
Ripwing loves fighting Decepticons!
He would propely turn evil if there were no more Decepticons, Becures he would miss the freel of battle too must!
Ripwing & Fetch
Transformer Type:
Headmaster
Allegiance:
Autobots
Team:
Autobot Crusaders
Primary Function:
Warrior/Crusader
Forms:
Ripwing transforms into a spaceage jet
Fetch transformers into Ripwing's head
Ripwing quote:
Die with honor, Decepticon-scum!
Fetch quote:
How cool is it to have magnetic powers when we all are made of metal!?!
Bio:
(Fetch is not a hunman or nebulonien, he's a autobot.)
Ripwing and Fetch havent witnessed the war really on cybertron, becurse they have been on a crusade with some other bots made about the same time as themselfes.
Ripwing and Fetch was allways ment to be Crusaders fighting the Decepticons!
But the time fighting and coming close to the Decepticons have tanken it's tole on them bouth.
Ripwing has become to war-happy and Fetch is beginning to admire the Decepticons!
But they are still close with the other Autobots, allways putting there own lives on the steak for other Autobots!
And allways ready to hangout and celebrate over a victory!
Ripwing admires anyone who uses closecombat insted of firearms!
Autobot Crusaders Bio:
A group of Autobots, that go on long deepspace crusses, to find "evil" especially Decepticons and slay them!
Travling the galaxy to cleanse it of the "evil" that currupts it, and bring peace to it!
Atfer one of there crusades, they were on the way home to cybertron, when the ship's inturnel systems started malfunktioning and explosions started inside the ship, curesed by sabotage, they had to evakuate in the escapepods.
But the pods had also been sabetaged, so only some of the Autobot Crusaders got out, but got shot in diffent directions!
Ripwing and Fetch were lucky enough to get out of the ship, and they got shot out in the right direction, and got picked up some other Autobots.
They still don't know if there wher any other survivers.
WEAPONS/ABILITIES:
Ripwing:
-2 Giant swords that forms the wings of Ripwing's vehicle mode, when crossed over each other, has the power to create a small (but powerfull) forcefield, big enough too protect 3 normal sized transformers.
-2 Lazerguns mouted on his fourarms.
-Build-in jetpack that forms the maine thruster of Ripwing's vehicle mode, it enables him too fly even in robot mode.
-And a build-in cloaking device (only used when orded to sneak or when it's one of those times when you just have to vanish!
Fetch:
-Magnetic powers.
-1 Double-edged energon-battleaxe.
Fighting Style:
Prefers to use the swords, and if the enermy is out of armsrect, he'll just throw the swords and use magnetic powers to retrive it!
Many times Ripwing will use his jet pack to give him thruster-speed on gruand-level, jetting him through the terain or battlefield.
The guns are mostly only used it vehicle mode or if Fecth has exhausted his magnetic powers.
In vehicle mode They like to just swoop by an airborn enermy and slash them with the wings! And sometimes even use magnetic powers to disturb enermy flyt. Only rarly useing the guns to shoot.
WEAKNESSES:
Ripwing and Fecth can't allways see eye to eye, they begger sometimes.
Fecth is a bit shifty, some of the other Autobots belive that Fecth could turn to join the Decepticons, if it wasen't for Ripwing keeping him from it!
Ripwing loves fighting Decepticons!
He would propely turn evil if there were no more Decepticons, Becures he would miss the freel of battle too must!
Last edited by Scramble on Mon Sep 22, 2008 11:30 am, edited 2 times in total.
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Commander Megatron
- Custom Rank 4 U! Ask an Admin!
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Commander Megatron
- Custom Rank 4 U! Ask an Admin!
- Posts: 8745
- Joined: Wed Jul 12, 2006 12:00 pm
- Location: Kolkular
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Commander Megatron
- Custom Rank 4 U! Ask an Admin!
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BDixonarts
- Comic Colorist
- Posts: 663
- Joined: Sun Feb 10, 2008 9:22 am
- Location: Oregon, USA
Barricade:
Barricade is a born liar. The greatest thrill in his life is knowing people trust him because of the human decorations on his door panels. The look of betrayal they get when they realize what they’re dealing with is as sweet as candy. The only thing he likes better is chasing down AUTOBOTS and breaking them into pieces with his powerful arms and crushing, hydraulic hands.
Strength 8
Intelligence 5
Speed 8
Endurance 6
Rank 5
Courage 5
Fire blast 5
Skill 4
Height: 16’ 3”
Weight: 2.2 metric tons
Strength: power level 3 (Out of 5)
Vehicle mode: Saleen Mustang police car
Top speed: 300mph
0-60 in: 2.16 seconds
Engine: 550 HP
Max haulage: 70 metric tons
Weapons:
Barricade is resistant to damage as his exo-structure is reinforces with a supper dense alloy twice the strength of normal Cybertronian armature. He can probe for weaknesses in defenses or an opponent’s armature by switching from analytical, tactical, chemical, and elemental fields of vision. He is capable of super charged bursts of speed, going from zero to nearly 200mph in point six of a second. However; this seriously drains his fuel reserves. He has a supper reinforced chassis, and rather than go around obstacles, he goes through them! But his windscreen is vulnerable to damage.
In weapon mode, barricade generates a surface level, localized force field around his right hand, protecting his fingers from accidental injury. However; other parts of his body are not so well protected, and he must maintain full concentration as and when the melee weapon returns
At first glance Barricade might appear unarmed, but with a fast (too fast for the optic to follow) series of detachments and configurations, his lethal long distance melee weapon is ready to fly. The whirling gyro-flight blades, turning at a rate of 600 rpm, are unleashed with almost a casual flick of the wrist.
Barricade is a born liar. The greatest thrill in his life is knowing people trust him because of the human decorations on his door panels. The look of betrayal they get when they realize what they’re dealing with is as sweet as candy. The only thing he likes better is chasing down AUTOBOTS and breaking them into pieces with his powerful arms and crushing, hydraulic hands.
Strength 8
Intelligence 5
Speed 8
Endurance 6
Rank 5
Courage 5
Fire blast 5
Skill 4
Height: 16’ 3”
Weight: 2.2 metric tons
Strength: power level 3 (Out of 5)
Vehicle mode: Saleen Mustang police car
Top speed: 300mph
0-60 in: 2.16 seconds
Engine: 550 HP
Max haulage: 70 metric tons
Weapons:
Barricade is resistant to damage as his exo-structure is reinforces with a supper dense alloy twice the strength of normal Cybertronian armature. He can probe for weaknesses in defenses or an opponent’s armature by switching from analytical, tactical, chemical, and elemental fields of vision. He is capable of super charged bursts of speed, going from zero to nearly 200mph in point six of a second. However; this seriously drains his fuel reserves. He has a supper reinforced chassis, and rather than go around obstacles, he goes through them! But his windscreen is vulnerable to damage.
In weapon mode, barricade generates a surface level, localized force field around his right hand, protecting his fingers from accidental injury. However; other parts of his body are not so well protected, and he must maintain full concentration as and when the melee weapon returns
At first glance Barricade might appear unarmed, but with a fast (too fast for the optic to follow) series of detachments and configurations, his lethal long distance melee weapon is ready to fly. The whirling gyro-flight blades, turning at a rate of 600 rpm, are unleashed with almost a casual flick of the wrist.
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Commander Megatron
- Custom Rank 4 U! Ask an Admin!
- Posts: 8745
- Joined: Wed Jul 12, 2006 12:00 pm
- Location: Kolkular
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BDixonarts
- Comic Colorist
- Posts: 663
- Joined: Sun Feb 10, 2008 9:22 am
- Location: Oregon, USA
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Commander Megatron
- Custom Rank 4 U! Ask an Admin!
- Posts: 8745
- Joined: Wed Jul 12, 2006 12:00 pm
- Location: Kolkular



